WaxHeart is an atmospheric puzzle adventure where you play as a wax child with a lantern for a heart, journeying through a dark, ruined world in search of their lost memory. It’s an adventure set in a sunless world filled with monsters and mysteries. The light from your lantern-heart helps you find your way through the darkness, but also alerts monsters of your presence. As you explore, you will discover the cruel fate of the world, and the role you play in it.
About Us
Hello from the WaxHeart Team!What started off as a thesis project for Laguna College of Art + Design’s Game Design MFA program has now grown into a team of developers who’ve volunteered countless hours to creating the kind of game they can be proud to be involved in. This team consists of industry professionals, game development students from several Southern California universities and beyond, and recent grads looking to break into the industry.This blend of experience levels has provided a place for so many talented individuals to find direct mentorship, bolstering their resumes as they seek out careers in the games industry. Over the two years of production, WaxHeart has contributed to at least a dozen team members finding their first industry jobs.

The credits below include all team members who have contributed to the project over the course of its production, including WaxHeart Alumni who have now moved on to studios such as Blizzard, SuperGenius Studios, and William Chyr Studio.As the project evolves, the team has ambitions of taking the game to a full release, and with that, start a brand new indie studio. The WaxHeart team is currently seeking funding to fully realize its vision for the project.
Michael Wolf
Game Director
Vladimir Klimov
Piankhi Robertson-Chambers
Katherine "K" Sosnovsky
Annabelle "Nana" Allan
Mikala "Baz" Bracker
Martina Ceschin
Luca Dolcini
Curran Gregory
Cheyenna Isola
Maggie Jablonski
Stephanie Jimenez
Donecia "Donuts" Montgomery
Lauren Oien
Alfredo "Fred" Palmieri
Samantha Summers
Dragan "Soleres" Velickovic
Andrew White
Sabrina Fasanella
Alex Cozlovschi
Olivia Choi
Emily MacIntyre
Caitlyn Oakes
KC Carl
Mary Ashley Uy
Heather Wright
Lead Concept Artist
Assistant Concept Art Lead
Art Director
Concept Artist
Concept Artist
Concept Artist
Concept Artist
Concept Artist & Lighting Artist
Concept Artist
Concept Artist
Concept Artist
Concept Artist
Concept Artist
Concept Artist
Concept Artist
Concept Artist
Concept Artist
Lead Storyboard Artist
Storyboard Artist & Concept Artist
Storyboard Artist
Storyboard Artist & Concept Artist
Storyboard Artist
UI/UX Artist & Concept Artist
UI/UX Artist
UI/UX Artist & Graphic Designer
Kristina Tran
Justin Armstrong
Annie Tran
Colton Hordichuk
Nadine Malan
Emily McLeod
Adrian Montano
Brittany Reinhard
Eden Reyes
Michael Benard
Naomi Borrego
Bryan E Carbajal
Jessica Carriga
Nat Chamroensaksri
GuangHui "Gramps" Chen
Emma Cooper
Alexander D'Antuono
Sophia Espanol
Christopher Lam
Renato Angelo de Leon
Michelle Liu
Rhen Lundell
Wylie Mitchell
Jon Oppenheimer
Jake Pennfield
Elisa Prizzon
Brandon Ray
Gracia Y. Barrera Ruiz
Logan Twardowski
Katlynn Woodward
Nathaniel Zapata
Fiona Fairbairn
Aurora Mendez
Jay Herrera
Daniel Rodriguez Villanueva
Kylie Olson
Jayson Antido
Tuana Bıçakcı
Antoine "Liko" Descamps
Rebecca Luna
Madelyn Milligan
Sydney Sims
Alex Sophabmixay
Alex Utting
Lead 3D Artist
Assistant 3D Art Lead
Assistant 3D Art Lead
3D Character Artist
3D Character Artist
3D Character Artist
3D Character Artist
3D Character Artist
Lead 3D Environment Artist
3D Environment Artist
3D Environment Artist
3D Environment Artist
3D Environment Artist
3D Environment Artist
3D Environment Artist
3D Environment Artist
3D Environment Artist
3D Environment Artist
3D Environment Artist
3D Environment Artist
3D Environment Artist
3D Environment Artist
3D Environment Artist
3D Environment Artist
3D Environment Artist
3D Environment Artist
3D Environment Artist
3D Environment Artist
3D Environment Artist
3D Environment Artist
3D Environment Artist
3D Texture Artist
3D Texture Artist
3D Texture Artist
Lead 3D Artist
Lead 3D Artist
3D Generalist
3D Generalist
3D Generalist
3D Generalist
3D Generalist
3D Generalist
3D Generalist
3D Generalist
Nicholas Willis
Daniel Becirevic
Yuzi Chu
Rob Davis
Feli Hoyos
Mikyle Mosquera
Chen Tang
Jaeyeon Lee
Robyn Pelayo
Sen Ng
Lead Tech Artist
Tech Artist
Tech Artist
VFX & Tech Artist
Tech Artist
Tech Artist
Tech Artist
VFX Artist
VFX Artist
VFX Artist
Zoe Stewart
Armando Legaspi
Miles Smart
Hara Anderson
Echo Baxter
Lindsay Besing
Kiki Callaghan
Franco Cappuccio
Jihoon Choi
Aditi Dhople
Alex Gatsis
Kianne Govene
Gregory Jaszkowiak
Rossana Diez Mostajo
Angelie Orbeta
Sebastian Oregon
Dru Pierce
Simone Turrisi
Brendan Barry
Lydia Chung
Leah Pia Loop
Pierre Schantz
Lead 3D Animator
Assistant 3D Animation Lead
Lead 3D Animator
3D Animator
3D Animator
3D Animator
3D Animator
3D Animator
Senior 3D Animator
3D Animator
3D Animator
3D Animator
3D Animator
3D Animator
3D Animator
3D Animator
3D Animator
3D Animator
3D Character Rigger
3D Character Rigger
3D Character Rigger
3D Character Rigger
Andrew Chau
Kevin Chao
Ben Chiaro
Isaac Craig
Chloe Culver
Tadeo Elli
Dexter Estrada
Alirie Gray
Nour Hamade
Boyuan "Ryan" Huang
Jane He
Kristopher Kath
Jessica Le
Joel Lee
Harvey Limbo
Chanelle Mosquera
Hanson Nguyen
Carlos Eduardo de Andrade Pereira
Jasmine Rasmussen
Cameron Rosenthal
Andrew Sipes
Robbie Wagner
Hank Xu
Steven Yacoub
Melody Yang
Technical Producer & Unity Engineer
Unity Engineer
Unity Engineer
Unity Engineer
Unity Engineer
Unity Engineer
Unity Engineer
Unity Engineer
Unity Engineer
Unity Engineer
Unity Engineer
Unity Engineer
Unity Engineer
Unity Engineer
Unity Engineer
Unity Engineer
Unity Engineer
Unity Engineer
Unity Engineer
Unity Engineer
Unity Engineer
Unity Engineer
Unity Engineer
Unity Engineer
Unity Engineer
Jonathan Fong
Mickey Caldwell
Kira Davis
Ricky Everest
Julia H'Doubler
Jay Krataithong
Lead QA Analyst
QA Analyst
QA Analyst
QA Analyst
QA Analyst
QA Analyst & Level Designer
Seth Leue
Miles Caraker
Bassel Atout
Janie Chen
Ross Mitchell
Audio Director
Lead Technical Audio Designer
Audio Designer
Audio Designer
Composer
Kendrick Archer
Samantha Mayer
Ian Ring
Lisa Wang
Peter Doria
Wyatt Brandstatter
Irina Burylina
Martin Garcia
Jay Krataithong
Kálmán Pajcsics
Chiril Russu
Braden Ursa
Joseph Chiaro
Producer
Producer
Producer
Producer
Lead Level Designer & Producer
Level Designer
Level Designer
Level Designer
Level Designer
Level Designer
Level Designer
Level Designer
Trailer Editor & Capture Artist
Selin Azaz
Parker Charles
Mathew Dyason
Gillian Hernando
Bradley Shapiro
Yunis Seyfan
Brooke Reinhard
Julianne "Jules" Villarreal
Thuy Tran
Dylan Winman
Aaron Town
Content Creator
Content Creator
Content Creator
Content Creator
Content Creator
Promotional Art Illustrator
Social Media Manager
Social Media Manager and Data Analyst
Social Media Manager
Outreach Coordinator
Outreach Coordinator
Maria Climent
Jasper Doan
Margo Silcheva
Abdallah Talaat
Seth Marinello
Matthew Miller
Anthony Ramirez
Heather Wright
Join the Team
While we already have a large team of capable artists and engineers, we could always use more help!These are unpaid, volunteer roles - we are looking for students and passionate people who are trying to break into the industry.Even if there isn't a role for you in our current list, feel free to submit an application! We'll keep it on file for future openings.
Available Roles
We are actively recruiting underlined roles

Art
Technical Artist (Unity)
Design
(None)
Engineering
QA Analyst
Other
Social Media Content Creator
Social Media Manager
Application
Please fill out the form below to apply
Alternatively, you can email your responses directly here.
Concept Art & In-Game Image Gallery
Where there’s a wick, there’s a way—see how WaxHeart is taking shape, one glowing step at a time. This gallery showcases concept art, character designs, and in-game previews, offering a look behind the curtain at our creative process. Each piece reflects the work of our talented artists who are bringing this world to life. As the game evolves, so will this collection, documenting the journey from concept to completion.
Story Development
Characters & Creatures
Environments & Locations
Extras
Design Documents
Game Demo
Password available upon request

Pitch Decks
Project Timeline
We began pre-production in February 2022 as a thesis project at LCAD, and transitioned to a full production after graduation in May 2023.
We are currently expecting to release in late 2026.
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