Wax Heart Logo



WaxHeart is an atmospheric puzzle adventure where you play as a wax child with a lantern for a heart, journeying through a dark, ruined world in search of their lost memory. It’s an adventure set in a sunless world filled with monsters and mysteries. The light from your lantern-heart helps you find your way through the darkness, but also alerts monsters of your presence. As you explore, you will discover the cruel fate of the world, and the role you play in it.



About Us

Hello from the WaxHeart Team!What started off as a thesis project for Laguna College of Art + Design’s Game Design MFA program has now grown into a team of developers who’ve volunteered countless hours to creating the kind of game they can be proud to be involved in. This team consists of industry professionals, game development students from several Southern California universities and beyond, and recent grads looking to break into the industry.This blend of experience levels has provided a place for so many talented individuals to find direct mentorship, bolstering their resumes as they seek out careers in the games industry. Over the two years of production, WaxHeart has contributed to at least a dozen team members finding their first industry jobs.

The credits below include all team members who have contributed to the project over the course of its production, including WaxHeart Alumni who have now moved on to studios such as Blizzard, SuperGenius Studios, and William Chyr Studio.As the project evolves, the team has ambitions of taking the game to a full release, and with that, start a brand new indie studio. The WaxHeart team is currently seeking funding to fully realize its vision for the project.


The Team


Michael Wolf


Game Director

Concept Art

Vladimir Klimov

Piankhi Robertson-Chambers


Katherine "K" Sosnovsky


Annabelle "Nana" Allan
Mikala "Baz" Bracker
Martina Ceschin
Luca Dolcini
Curran Gregory
Cheyenna Isola
Maggie Jablonski
Stephanie Jimenez
Donecia "Donuts" Montgomery
Lauren Oien
Alfredo "Fred" Palmieri
Samantha Summers
Dragan "Soleres" Velickovic
Andrew White


Sabrina Fasanella
Alex Cozlovschi
Olivia Choi
Emily MacIntyre
Caitlyn Oakes


KC Carl
Mary Ashley Uy
Heather Wright

Lead Concept Artist

Assistant Concept Art Lead


Art Director


Concept Artist
Concept Artist
Concept Artist
Concept Artist
Concept Artist & Lighting Artist
Concept Artist
Concept Artist
Concept Artist
Concept Artist
Concept Artist
Concept Artist
Concept Artist
Concept Artist
Concept Artist


Lead Storyboard Artist
Storyboard Artist & Concept Artist
Storyboard Artist
Storyboard Artist & Concept Artist
Storyboard Artist


UI/UX Artist & Concept Artist
UI/UX Artist
UI/UX Artist & Graphic Designer

3D Art

Kristina Tran

Justin Armstrong

Annie Tran


Colton Hordichuk
Nadine Malan
Emily McLeod
Adrian Montano
Brittany Reinhard


Eden Reyes
Michael Benard
Naomi Borrego
Bryan E Carbajal
Jessica Carriga
Nat Chamroensaksri
GuangHui "Gramps" Chen
Emma Cooper
Alexander D'Antuono
Sophia Espanol
Christopher Lam
Renato Angelo de Leon
Michelle Liu
Rhen Lundell
Wylie Mitchell
Jon Oppenheimer
Jake Pennfield
Elisa Prizzon
Brandon Ray
Gracia Y. Barrera Ruiz
Logan Twardowski
Katlynn Woodward
Nathaniel Zapata


Fiona Fairbairn
Aurora Mendez
Jay Herrera


Daniel Rodriguez Villanueva
Kylie Olson
Jayson Antido
Tuana Bıçakcı
Antoine "Liko" Descamps
Rebecca Luna
Madelyn Milligan
Sydney Sims
Alex Sophabmixay
Alex Utting

Lead 3D Artist

Assistant 3D Art Lead

Assistant 3D Art Lead


3D Character Artist
3D Character Artist
3D Character Artist
3D Character Artist
3D Character Artist


Lead 3D Environment Artist
3D Environment Artist
3D Environment Artist
3D Environment Artist
3D Environment Artist
3D Environment Artist
3D Environment Artist
3D Environment Artist
3D Environment Artist
3D Environment Artist
3D Environment Artist
3D Environment Artist
3D Environment Artist
3D Environment Artist
3D Environment Artist
3D Environment Artist
3D Environment Artist
3D Environment Artist
3D Environment Artist
3D Environment Artist
3D Environment Artist
3D Environment Artist
3D Environment Artist


3D Texture Artist
3D Texture Artist
3D Texture Artist


Lead 3D Artist
Lead 3D Artist
3D Generalist
3D Generalist
3D Generalist
3D Generalist
3D Generalist
3D Generalist
3D Generalist
3D Generalist

VFX

Nicholas Willis


Daniel Becirevic
Yuzi Chu
Rob Davis
Feli Hoyos
Mikyle Mosquera
Chen Tang


Jaeyeon Lee
Robyn Pelayo
Sen Ng

Lead Tech Artist


Tech Artist
Tech Artist
VFX & Tech Artist
Tech Artist
Tech Artist
Tech Artist


VFX Artist
VFX Artist
VFX Artist

Animation

Zoe Stewart

Armando Legaspi


Miles Smart
Hara Anderson
Echo Baxter
Lindsay Besing
Kiki Callaghan
Franco Cappuccio
Jihoon Choi
Aditi Dhople
Alex Gatsis
Kianne Govene
Gregory Jaszkowiak
Rossana Diez Mostajo
Angelie Orbeta
Sebastian Oregon
Dru Pierce
Simone Turrisi


Brendan Barry
Lydia Chung
Leah Pia Loop
Pierre Schantz

Lead 3D Animator

Assistant 3D Animation Lead


Lead 3D Animator
3D Animator
3D Animator
3D Animator
3D Animator
3D Animator
Senior 3D Animator
3D Animator
3D Animator
3D Animator
3D Animator
3D Animator
3D Animator
3D Animator
3D Animator
3D Animator


3D Character Rigger
3D Character Rigger
3D Character Rigger
3D Character Rigger

Engineering

Andrew Chau


Kevin Chao
Ben Chiaro
Isaac Craig
Chloe Culver
Tadeo Elli
Dexter Estrada
Alirie Gray
Nour Hamade
Boyuan "Ryan" Huang
Jane He
Kristopher Kath
Jessica Le
Joel Lee
Harvey Limbo
Chanelle Mosquera
Hanson Nguyen
Carlos Eduardo de Andrade Pereira
Jasmine Rasmussen
Cameron Rosenthal
Andrew Sipes
Robbie Wagner
Hank Xu
Steven Yacoub
Melody Yang

Technical Producer & Unity Engineer


Unity Engineer
Unity Engineer
Unity Engineer
Unity Engineer
Unity Engineer
Unity Engineer
Unity Engineer
Unity Engineer
Unity Engineer
Unity Engineer
Unity Engineer
Unity Engineer
Unity Engineer
Unity Engineer
Unity Engineer
Unity Engineer
Unity Engineer
Unity Engineer
Unity Engineer
Unity Engineer
Unity Engineer
Unity Engineer
Unity Engineer
Unity Engineer

QA

Jonathan Fong


Mickey Caldwell
Kira Davis
Ricky Everest
Julia H'Doubler
Jay Krataithong

Lead QA Analyst


QA Analyst
QA Analyst
QA Analyst
QA Analyst
QA Analyst & Level Designer

Audio

Seth Leue

Miles Caraker


Bassel Atout
Janie Chen
Ross Mitchell

Audio Director

Lead Technical Audio Designer


Audio Designer
Audio Designer
Composer

Production

Kendrick Archer
Samantha Mayer
Ian Ring
Lisa Wang


Peter Doria


Wyatt Brandstatter
Irina Burylina
Martin Garcia
Jay Krataithong
Kálmán Pajcsics
Chiril Russu
Braden Ursa


Joseph Chiaro

Producer
Producer
Producer
Producer


Lead Level Designer & Producer


Level Designer
Level Designer
Level Designer
Level Designer
Level Designer
Level Designer
Level Designer


Trailer Editor & Capture Artist

Marketing

Selin Azaz

Parker Charles

Mathew Dyason

Gillian Hernando

Bradley Shapiro


Yunis Seyfan


Brooke Reinhard
Julianne "Jules" Villarreal
Thuy Tran


Dylan Winman
Aaron Town

Content Creator

Content Creator

Content Creator

Content Creator

Content Creator


Promotional Art Illustrator


Social Media Manager
Social Media Manager and Data Analyst
Social Media Manager


Outreach Coordinator
Outreach Coordinator

Additional Contributions

Maria Climent
Jasper Doan
Margo Silcheva
Abdallah Talaat

Special Thanks

Seth Marinello
Matthew Miller
Anthony Ramirez
Heather Wright


Join the Team

While we already have a large team of capable artists and engineers, we could always use more help!These are unpaid, volunteer roles - we are looking for students and passionate people who are trying to break into the industry.Even if there isn't a role for you in our current list, feel free to submit an application! We'll keep it on file for future openings.


Available Roles

We are actively recruiting underlined roles

Art

  • Technical Artist (Unity)

Design

  • (None)

Engineering

  • QA Analyst

Other

  • Social Media Content Creator

  • Social Media Manager

Application

Please fill out the form below to apply



Alternatively, you can email your responses directly here.


Extras


Design Documents


Game Demo

Password available upon request


Pitch Decks


Project Timeline

We began pre-production in February 2022 as a thesis project at LCAD, and transitioned to a full production after graduation in May 2023.
We are currently expecting to release in late 2026.


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